Will VR Learning Replace Teachers: Myths and Misconceptions
With virtual reality disrupting the world of education, a new debate has…
Immersive Medical Training Platform FundamentalVR Raises $20M Series B Funding
FundamentalVR, a London-based virtual reality (VR) startup, has raised $20 million (£16.3M)…
Camp K12 Launches Hatch Kids, a Metaverse & AR/VR Creation Platform for Kids
Camp K12, an EdTech startup building a global online school for 21st-century…
EnggOnline Raises $3.5M for its AR/VR-based SaaS Training Solution
Mumbai-based FEAST Software Private Limited (EnggOnline), an incubate of Society for Innovation…
Indonesian Virtual Reality Platform Shinta VR Raises Pre-Series A Funding
Shinta VR, an Indonesian virtual reality company, has raised an undisclosed amount…
Pros And Cons Of Using VR To Learn A Foreign Language
When I first arrived in Austria I was extremely happy because I…
Content Authoring Platform for AR & VR Training Enduvo Raises $4M to Help Businesses Meet the Growing Demand
Enduvo, a Chicago-based startup that creates content for virtual and augmented reality…
AR & VR in Special Education
Technology is a boon or bane? - a question of perpetual debate.
Unexpected Benefits of AR/VR Tools for Remote Learning
Remote learning. Everyone is talking about it right now, but how do…
Key Barriers to AR/VR Adoption in the Classrooms
Augmented Reality (AR) and Virtual Reality (VR) have become widely used in…
Leading VR Immersive Platform Embodied Labs Raises $3.2M to Revolutionize Training for Aging Care Workforce
California-based leading immersive learning platform Embodied Labs has raised $3.2 million from…
Can VR Impact Higher Ed Classroom?
From the earliest attempt on panoramic paintings in the 19th century, to…
Mixed Reality Authoring Tool ThingLink and Affordable VR Lessons Platform ClassVR Announce a Partnership
Two award winning education and media technology companies, ThingLink and ClassVR announce a strategic partnership to…
Immersive Storytelling – Could VR Provide an Answer for Children with Dyslexia?
“The preliminary results show that a purposefully designed VR environment can significantly…
Using Co-Spaces in Education: Making AR & VR in the Classroom
In a time where educators and administrators of institutions across the world…